
About Me
Game Art Generalist
Swapnil Paliwal
Think of me as your all-in-one game art toolkit, built for speed, precision, and a bit of creative chaos.
My portfolio spans across Ideation, Storyboarding, Prototyping, Blocking, Concept Development, Organic and Hard-Surface Modeling, Environment Design, Animation, Rigging, Composition, Lighting, UV Mapping, Skinning, Texturing, VFX, Shader Work, Rendering, and Editing, be it Video, Audio, or Images. I also dabble in Logo Design, Basic UI/UX, Unity, and a few other creative rabbit holes.
Too many buzzwords? Just scroll. If I could say it in words there would be no reason to paint.


Video Showreel
Game Trailers
Projects
Visual Artistry in Gaming: A Portfolio of My Creative Contributions
2D and 3D Projects
Modeling, Animation, Blender Shader


Modeling, Animation, Rigging,


Concept to 3D Environment


3D Environment Modeling and Lighting


VFX and Unity Shader


Concept To Pixel Art Animation


Gameplay tutorial Solution for mobile motion gaming

Video breakdown: There are two parts of the video, the second part starts after the transition to mobile. I rendered the 2nd part in the blender using my match 3D objects and animated each frame like merging, falling, and collecting objects. Added some Vfx over it and rendered the video. In 1st part, I attached the rendered video in mobile faces synced the character animation and rendered the video again, At last I merged both video with smooth transition in After Effects. This was a great learning.
Pixel Art BGs



3D modeling, Lighting and renders



Get in Touch
Interested in learning more about me, my work or how we can collaborate on an upcoming project? Feel free to reach out anytime, I would be more than happy to chat.
Parnami Block, Gurunanak Pura, Raja Park, jaipur, Rajasthan, 302004
9834586760






























